Changelog
Hello ! Aerial Hell 0.7.5 is now available for Fabric 1.21.11 !
This version brings a bit of content and bugfixes.
Changelog :
- Removed old debug prints in logs (portal)
- Fixed/Improved projectile impact with ghostly entities
- Fixed Humanoid Model (eg Slime Pirates) arm layer render
- Added Crystallized variant for Torch and all Fire-Lanterns
- Torches and Fire-Lanterns are automatically replaced by Crystallized variant when placed in Aerial Hell
- Soul fire no longer crystallizes
- Removed overworld_lantern and aerial_hell_lantern tags, replaced with "lantern" tag.
- Added Volucite golem, with laser beam AI
- Improved Chained God Implosion ability : cast timer no longer resets when boss loses its target (including after disconnecting-reconnecting). If the boss started imploding, it won't stop in any way (except dying)
- Lilith buff : now has a second phase transition. When she reaches mid-life, she repulses near entities (with particles and sound effect), shoots shadow projectiles to all targets, and summon three flying skulls. Lilith now also starts summoning flying skulls (ai goal) a bit sooner.
- Vulnerability Aspect is now a treasure enchantment
Files
aerialhell-0.7.5_fabric1.21.11.jar(61.84 MiB) Primary Download
External resources
Project members
nicochart
Owner
Technical information
License
CC-BY-NC-SA-4.0
Client side
required
Server side
required
Project ID

