Changelog
- Fixed the issue where some infantry cards could not be placed in infantry production buildings
- Fixed the issue where radiation engineers would release radiation fields while in vehicles
- Fixed the issue where the friendly unit generation configuration option was invalid
- Radiation Troopers will now only release their radiation field when there is no owner. Players' Radiation Troopers will only release their radiation field after receiving an X-key command in standby mode
- Now, when the main character holds a pick-type tool and left-clicks on a vehicle, it will not cause damage to the vehicle and can instead heal it by 1+ the amount of damage dealt
- Optimized the AI of the air force in command mode. Now, the flight units selected by players will not perform other maneuvers without authorization before reaching the designated location
- Added a follow mode for ground and flying vehicles AI, allowing them to follow the actions of their respective players, and optimized the follow mode for soldiers
- The default frequency of creature spawning has been slightly reduced
Files
AdvanceArmy-1.20.1-0.3-alpha.jar(73.24 MiB) Primary Download
External resources
Project members

SAGER1902
Member
lilong101
Member
Technical information
License
CC-BY-NC-SA-4.0
Client side
required
Server side
required
Project ID

