Changelog
v1.1.0
New
- Entity Blacklist Configuration: Added an auto-generating
config/accuratehitboxes.jsonfile on first launch. - Server admins and players can now explicitly disable Accurate Hitboxes computations for specific entity ID namespaces (e.g.
"accuratehitboxes:exampleentity"). - Blacklisted entities gracefully fallback to strict Vanilla hitbox combat and rendering systems.
- F3+B visuals now immediately revert to standard white Vanilla boundary boxes for blacklisted mobs, offering instant diagnostic feedback.
Other Improvements
- Added universal native exclusion for the
Ender Dragon(and its individual functional parts) deep into the Accurate Hitboxes core to natively skip geometry processing for the boss fight by default.
Credits & Notes
- 💖 Special thanks to loti1234567 for suggesting the brilliant Entity Blacklist idea!
- Blacklisting heavily modified animation-driven custom entities eliminates all possible cross-mod compatibility issues without needing to disable the mod globally.
Files
accuratehitboxes-fabric_quilt-1.1.0-1.20.1.jar(33.67 KiB) Primary Download
External resources
Project members

VortexCombat
Founder Developer
Technical information
License
ARR
Client side
required
Server side
required
Project ID
