Changelog
ADDITIONS
- TE+ now has custom texture support!! All enchanted books from the pack can now have their own texture (any level). Nonetheless, currently there isn't many textures available, so the Resource Pack is waiting to find some talented artist that will fill it up with some cool textures.
If you wish to contribute by creating a texture feel free to join the discord.
CHANGES
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Charged bookshelves now display the enchantment glint as a block
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The admin box has a new look as an item and a block!
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You can now set the % to make enchanted books appear on each structure chest
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You can set the minimun Xp required to get low, average and strong enchantment (this won't change the Xp amount removed to the player)
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Now you need to have 12 levels for low enchantments; 24 for average enchantments; 36 for strong enchantments
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Updated "custom blocks" with the new display entities
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Mob use and Mob Spawning extensions are now disabled by default
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Addons have been updated too
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The technical Anvil now has a set formula (similar as vanilla's) to increase the xp level required to enchant a tool, you can tweak a base multiplier value with the config menu (which is now set to 2 by default)
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There is a special requirement to enchant something with the enchanting table. You will now need to fill the base charge with lapis to enchant your item. You can find more information about this at the wiki
-Changed the Guide Book distribution and info a bit
There is something weird going on with the Tier 5 Enchanting Setup, would you be able to discover the secret?
Every Addon has been updated so make sure you download them again to use them without problems with this new TE+ version
BUG FIXES
- When mobs spawn with a custom enchanted chestplate, they won't have their respective Lore
- Creepers won't break the technical anvil decorative entities any more
- Much more
Thx for waiting me for too long to release this
keep enchanting