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Changelog

| SVM POWERS 1.74 THE CREAKING update

| POWERS:

  • Lightning Power:
  • Added a passive when it's thunder
  • Added a passive when in water
  • Passives are in the menu
  • Death Power:
  • Decreased damage of Cleaving Cut from 62 to 42 (at max charge)
  • Dimension Traveler:
  • Fixed not being able to select the dimension with Dimensional Gate
  • Removed the "Transition" ability (which did absolutely nothing)
  • Ice Power:
  • Overhauled the Freezing Touch ability:
  • Made a prettier display of the frozen mob
  • Attacking a frozen mob will shatter the ice faster
  • Added extra damage (1.5x +5 damage) when frozen mob is hit by the Ice Breaker
  • Ice Creation now freezes water
  • Raised cooldown of Icy Tongue (from 1 to 7 seconds at start)
  • Raised cooldown of Iceberg (from 1 to 4 seconds at start)
  • Launch Ice:
  • When holding the ice, and selecting the "Shatter Ice" ability, will shoot ice shards
  • Harpie:
    • Wings:
    • Made a custom texture for the wings
    • Can no longer replace your current chestplate (was a bug)
  • Flora:
  • Added "Pale Climate" which interacts with abilities which interact with selected climate
  • Added items from 1.21.5 to Item Creation ability (Flora, Forest, Plains, Desert, Birch)
  • Added new "Heart of The Creaking" for Pale climate

| OVERHAULED SWORD STYLE

  • Removed old forms system
  • Forms system is now simple selection between Slash, Dash, Triple Combo, Jump, Running Combo (however you need to unlock each one)
  • You can make the ability charged by shifting when activating the ability
  • Slash type is now dependent on what keys are you pressing on the moment of slash activation
  • Sword Style abilities are now "learnable" (basically you can't rid of them and you need to learn it once)
  • Sword Style abilities are now displayed in advancement tab (along with their activation)
  • Cooldown and cost scales by 7/3 when using the charged variant
  • 360 and Stab slashes no longer break solid blocks (excluding some like pumpkins)
  • 360 slash now increases damage if closer
  • Made the FOV effects shorter
  • Katanas can break if you slash a solid block, hitting a mob will prevent the sword breaking

| MOBS & NPCs

  • Flora user zombies can now use any flora ability

| ITEMS:

  • Thunder Hammers now don't destroy by picking them next to a lightning (basically they dont dissapear)

| STRUCTURES:

  • Fixed colloseum block spawning without a proper model
  • Fixed loot and added additional loot to:
  • Cold Temples
  • Crow Cottages
  • Cobble Hammers
  • Crimson Pedestals
  • Colosseums

| OTHER:

  • Fixed bugs related to spawning tnt (like explosion train spawning tnt)
  • Fixed Thunder Gods messages when spawning and on death
  • Fixed Menu's ability unlocking costs to be accurate
  • Fixed Pemc not having the Phasing Scroll trade

| KNOWN ISSUES:

  • Old sword ability items won't work
  • Players from previous versions will lose the Sword Mastery advancement (they can regain it by using a sword style scroll)

Files

svm-powers-1.74.jar(6.63 MiB) Primary Download

External resources


Project members

LordGacie

Owner


Technical information

License
MIT
Project ID