Changelog
Stellarity v2.0b
Biomes
The Hallow
- ✨ Increased the amount of ambient Cherry Leaves particles.
Structures
Altar of The Accursed
- ✨ Slightly changed the overall structure.
End Exit Portal.
- ✨ Replaced 4 elevated Obsidian with 4 elevated Bedrock blocks to prevent them from being destroyed.
Strongholds
- ✨ Rebalanced loot tables.
- ✨ Improved End Portal ambient sounds.
- 🔥 Nerfed Vindicator damage.
- ⚡ Reduced the amount of Illagers which spawn to aid performance.
- 🐛 Fixed a couple of generation issues.
End Cities
- ✨ Rebalanced loot tables.
- ✨ Redesigned a couple of rooms.
- 🔥 Nerfed Spawners.
- 🔥 Both buffed and nerfed Shulkers. More on that later below.
- 🔥 Decreased generation rate by about 25%.
- 🐛 Fixed all 4 chests in Ships having both wrong and same loot in all of them.
Illager Campsite
- ✨ Introduced proper loot tables for chests.
- 🔥 No longer contain Illager Spawners - now 3 Pillagers and 2 Vindicators are spawned upon generation.
Ender Village
- 🔥 Nerfed generation rate by about 25%.
Items
Void Fish
- ✨ Added textures for all 10 of new fish.
- ✨ Each fish now has different effects upon being eaten.
However only some of them are beneficial. Just not to say
none
.
- ✨ Bubblefish now uses a Pufferfish as base item.
- ✨ Eating the
ultra super rare (not really)
collectible Pufferfish now gives 200 EXP.
Ancient Plating
- ✨ Added a small explanation of its usage to its description.
Hallowed Ingot
- ✨ Added a small explanation of its usage to its description.
- 🐛 Fixed wrong name color.
Shulker Armor
- 🔥 Reduced Shulker Bullet spawn chance (60% -> 33%)
- 🐛 Fixed the
Infinite Bullet Hell
Nature's Wrath
- ✨ Added its own texture (which was left in my
Images
folder for some reason and went unused in v2.0a) - 🐛 Fixed missing dedicated item line
Soaring Insignia
- ✨ Added a notice to the description which mentions it works only while sneaking.
Cursed Tome
- 🐛 Fixed a plethora of typos and translation issues.
Like seriously, there were so many...
Mobs
Enderman
- ✨ Increased the chance to inflict Darkness on higher difficulties (25% -> 33%)
- 🐛 Fixed the higher difficulty on-hit Darkness ignoring Shield.
Endermite
- 🐛 Fixed the Hard difficulty on-hit Nausea ignoring Shield.
Ender Dragon
- 🔥 Reduced armor and armor toughness
Empress of Light
- ✨ TRIPLED EXP drops, for both nighttime and daytime form.
- 🔥 Reduced armor and armor toughness
- 🐛 Fixed being able to cheese her with a Boat/Minecart
Pixie
- ⚡ Reduced the amount of particles drawn for the pseudo-model
- 🐛 Capped Pixie count at 40 to fix the Paper-based server infinite Pixie spawn rates.
Shulker
- ✨ Increased bullet damage (4 -> 7)
- 🔥 Nerfed Levitation from bullets by 50% (10s -> 5s)
Both changes apply only to Shulkers found in End Cities.
These changes were made in order to nerf easy exploring of Cities by using the Levitation effect to get to higher spots.
Other
Advancements
- ✨ Increased
Timeless Traveler
EXP reward by 50% (3000 -> 4500) - 🔥 Nerfed EXP rewards of all advancements which had them.
Files
Stellarity-v2-0b.jar(11.96 MiB) Primary Download