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Changelog

  • Added fleets, a new structure consisting of multiple ships. Each ship has an evoker.
  • Illagers now continuously spawn on ships (including fleets) when there is an evoker nearby. (Using the spawning system from last update)
  • Ship maps now point to pillager outposts, and fleet maps point to woodland mansions.
  • Armor trims spawn in supply chests
  • Shipwreck maps now point to pillager outposts.
  • Added gamerules.
  • Changes to boat mounting.
  • Performance improvements. Each world now has a limit of 50 ai boats. (Can be changed by gamerules)

Files

Ships 3.0 for 1.20.zip(205.75 KiB) Primary Download

External resources


Project members

EMD123

Owner


Technical information

License
Apache-2.0
Project ID