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[v1.3.1] QOL, Fixes, & Minor Changes

Changelog

Horde Nights v1.3.1

Due to the issues that persist in this version, there will be no mod form released. Look for the next mod version in v1.3.2!

Experimental Features

Experimental Features DO NOT:

  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

Updates

  • Updated to provide Highly Experimental support for 1.21.5 - KNOWN ISSUES PRESENT IN THIS VERSION, PLEASE DO NOT REPORT THEM!!

Additions

  • Added a statistic for surviving Bunk Blood Moons.
  • Added "Bunk Horde Sharpness", an enchantment incompatible with "Horde Sharpness".
    • This enchantment is dropped during Bunk Blood Moons, and... well... you will find out... it's not very good.

Changes

  • Init v
  • Config Changes
    • Gameplay Pg1 - Lunar Events
      • Moved the "interval config" line to be next to the "toggle natural events" line, and hid the "interval config" when natural lunar events are disabled.
    • Gameplay Pg3 - The Blood Ritual
      • Separated "Ritual Prep" into a new toggle.
      • Added the ability to disable Bunk Ritual Executions, but only if rituals are enabled at all.
    • Gameplay Pg4 - The Difficulty
      • Made the difficulty display more clear
  • Pity Phantom Spawning now goes up to 6000 ticks(300 seconds/5 minutes), spawning every 15 seconds you don't kill a horde mob.
    • This is because they can now be toggled separate from the cowardice mechanic, and the behavior tied to the cowardice mechanic has been preserved.
  • The Blood Ritual is no longer disabled by default.
    • The original reason it was disabled by default was to prevent spamming on servers. Now, with content locked behind the ritual, we feel it should be enabled by default.
  • Bunk Blood Moon Changes
    • Nerfed Phantom Size by 1.
    • Slightly Nerfed Mob Size.
  • You can now only earn extra Horde Slain EXP & Horde Mob Slain Advancements if you are still alive for that night.
  • Updated the Oozing effect given to creepers to have proper power levels during different lunar events.
    • These changes also attempt to mitigate a known problem, which is that the status effect can be passed onto players. The duration should no longer be infinite.

Fixes

  • Fixed one of the "Extreme" difficulty phantom levels spawning too early during Blood Moons.
  • Fixed the Phantom Nerf applied in v1.2.3 not working during Super Moons & Bunk Blood Moons.
  • Removed unnessesary data from 13 files.
  • Fixed 1.21.4 not being up to date since v1.2.3.
  • Fixed "Horde Sweep" applying to all mobs, not just recruited Horde Mobs.
  • Fixed "Horde Sweep" not having a translation fallback.
  • Fixed phantoms during the "Bunk Blood Moon" showing their custom name of "Dinnerbone".
  • Fixed overriding an already active event with a bunk ritual activation.
  • Fixed reversed check meaning that all lunar events go bunk EXCEPT on April 1st(the real april fools prank is the friends we made along the way).
  • Fix some advancements not being granted.

Known Issues

  • When Horde Creepers explode, the player can gain the Oozing Potion Effect.
    • This issue has been slightly mitigated in this update.
  • Cowardice mechanic & Phantom spawning seem to be bugged, this is being investigated.

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

Files

[1.21-1.21.4 EX] Horde Nights v1.3.1.zip(249.95 KiB) Primary Download

External resources


Project members

Rainy Realm Creations

Rainy Realm Creations

Organization

rainzy

Owner

Bowswa

Member


Technical information

License
ARR
Project ID